Hi, I’m Jonathan,
Thanks for checking out my reel.
With a background as a contemporary artist, I have a deep appreciation for fine detail and understanding of light, colour, and composition—skills that translate seamlessly into my work in the world of visual effects.
Originally from London, U.K. I have been fortunate enough to live and work around the world from London to Istanbul, Montreal, Halifax, Nova Scotia and, Toronto, Canada. Each place and assignment has presented new challenges and shaped my artistic perspective and deepened my knowledge of compositing, fuelling my love for both visual storytelling and travel. Whether I’m refining a key, integrating CG elements, or solving complex compositing challenges, I approach every frame with precision, creativity, and a commitment to quality.
Beyond visual effects, I’m an artist at heart. In my spare time, I create drawings and paintings, which can be seen at jjoubertdraw.com.
Feel free to check out my work or reach out— I am always happy to connect!
Core Compositing
Advanced keying (including subpixel edge refinement, edge extension, and spill suppression)
High-end rotoscoping for motion blur and hair detail using tracked splines and edge blending
Seamless paint and clean-up including plate reconstruction, degrain/regrain workflows, and pixel cloning
Multi-pass CG compositing with AOV management (Diffuse, Specular, Normals, Z-Depth, Cryptomatte)
Accurate relighting and grading of CG assets using position and normal passes
Integration of DMP, FX, live-action, and CG layers into unified photographic space
Projection mapping and camera re-projection for set extensions and background fixes
3D & Deep Compositing
Deep image compositing with Z-depth-aware integration and holdouts
Use of Nuke’s 3D system for camera tracking, geo projections, cards, and relight setups
3D multi-camera workflows for stereo/VR delivery
Geometry manipulation and custom lighting inside Nuke for comp-level enhancements
Colour & Look Development
Shot matching and colour balancing across sequence
On-set plate analysis and LUT management for final look development
Pipeline & Tooling
Confident with Linux-based production environments and terminal-based workflow
Experience with ShotGrid for shot tracking and version control
Familiarity with custom gizmo development and tool optimization for studio pipelines
Compositing optimization for render efficiency and pipeline throughput
Clean organised Nuke scripts
Software
NukeX
Mocha Pro (planar tracking & rotoshapes)
Silhouette (roto/paint cleanup workflows)
DaVinci Resolve (review + color matching) – basic knowledge
Adobe Photoshop (DMP prep, matte elements)
ShotGrid
Recent studio experience
Island of Misfits Media (IoM) 2024 - 2025
Halifax, Nova Scotia, Canada
Weather Hunters - Season 1 (PBS Kids - 2022 > 20 Episodes)
Rocketscience VFX 2022 - 2024
Toronto, Ontario, Canada
Murdoch - Season 17 (CBC - 2023 >2 Episodes)
The Fall of The House of Usher (Netflix - 2023 > 3 Episodes)
Gen V (Prime Video - 2023 > 6 Episodes)
Beacon 23 (Paramount+ - 2023 > 5 Episodes)
HALO - Season 2 (Paramount+ - 2024 > 2 Episodes)
The Fire Inside (Released 2024)
The Boys - Season 4 (Prime Video - 2024 > 1 Episode)
Freaky Tales - (Episodes forthcoming)
Chief of War (Episodes forthcoming)
MRX / MPC FILM - 2022
Montreal, Quebec, Canada
The Witcher - Blood Origin (Netflix - 2022 > 2 Episodes)
PREY (Dir. Dan Trachtenberg - HULU 2022)
Amsterdam (Dir. David O. Russell, 2022)
Crater (Dir. Kyle Patrick Alvarez, 2023 )
Education
Lost Boys School of VFX
Montreal, Canada
Advanced 2D Compositing
Mar 2021 - Apr 2022
ESCAPE STUDIOS
London, U.K.
2D Compositing
2018 - 2019
The Royal College of Art
London, U.K.
MFA FINE ART PAINTING