Hi, I’m Jonathan,

Thanks for checking out my reel.
With a background as a contemporary artist, I have a deep appreciation for fine detail and understanding of light, colour, and composition—skills that translate seamlessly into my work in the world of visual effects.

Originally from London, U.K. I have been fortunate enough to live and work around the world from London to Istanbul, Montreal, Halifax, Nova Scotia and, Toronto, Canada. Each place and assignment has presented new challenges and shaped my artistic perspective and deepened my knowledge of compositing, fuelling my love for both visual storytelling and travel. Whether I’m refining a key, integrating CG elements, or solving complex compositing challenges, I approach every frame with precision, creativity, and a commitment to quality.

Beyond visual effects, I’m an artist at heart. In my spare time, I create drawings and paintings, which can be seen at jjoubertdraw.com.

Feel free to check out my work or reach out— I am always happy to connect!

Core Compositing

  • Advanced keying (including subpixel edge refinement, edge extension, and spill suppression)

  • High-end rotoscoping for motion blur and hair detail using tracked splines and edge blending

  • Seamless paint and clean-up including plate reconstruction, degrain/regrain workflows, and pixel cloning

  • Multi-pass CG compositing with AOV management (Diffuse, Specular, Normals, Z-Depth, Cryptomatte)

  • Accurate relighting and grading of CG assets using position and normal passes

  • Integration of DMP, FX, live-action, and CG layers into unified photographic space

  • Projection mapping and camera re-projection for set extensions and background fixes

3D & Deep Compositing

  • Deep image compositing with Z-depth-aware integration and holdouts

  • Use of Nuke’s 3D system for camera tracking, geo projections, cards, and relight setups

  • 3D multi-camera workflows for stereo/VR delivery

  • Geometry manipulation and custom lighting inside Nuke for comp-level enhancements

Colour & Look Development

  • Shot matching and colour balancing across sequence

  • On-set plate analysis and LUT management for final look development

Pipeline & Tooling

  • Confident with Linux-based production environments and terminal-based workflow

  • Experience with ShotGrid for shot tracking and version control

  • Familiarity with custom gizmo development and tool optimization for studio pipelines

  • Compositing optimization for render efficiency and pipeline throughput

  • Clean organised Nuke scripts

Software

  • NukeX

  • Mocha Pro (planar tracking & rotoshapes)

  • Silhouette (roto/paint cleanup workflows)

  • DaVinci Resolve (review + color matching) – basic knowledge

  • Adobe Photoshop (DMP prep, matte elements)

  • ShotGrid

Recent studio experience

Island of Misfits Media (IoM) 2024 - 2025
Halifax, Nova Scotia, Canada

  • Weather Hunters - Season 1 (PBS Kids - 2022 > 20 Episodes)


Rocketscience VFX 2022 - 2024
Toronto, Ontario, Canada

  • Murdoch - Season 17 (CBC - 2023 >2 Episodes)

  • The Fall of The House of Usher (Netflix - 2023 > 3 Episodes)

  • Gen V (Prime Video - 2023 > 6 Episodes)

  • Beacon 23 (Paramount+ - 2023 > 5 Episodes)

  • HALO - Season 2 (Paramount+ - 2024 > 2 Episodes)

  • The Fire Inside (Released 2024)

  • The Boys - Season 4 (Prime Video - 2024 > 1 Episode)

  • Freaky Tales - (Episodes forthcoming)

  • Chief of War (Episodes forthcoming)

MRX / MPC FILM - 2022
Montreal, Quebec, Canada

  • The Witcher - Blood Origin (Netflix - 2022 > 2 Episodes)

  • PREY (Dir. Dan Trachtenberg - HULU 2022)

  • Amsterdam (Dir. David O. Russell, 2022)

  • Crater (Dir. Kyle Patrick Alvarez, 2023 )

Education

Lost Boys School of VFX
Montreal, Canada

Advanced 2D Compositing

Mar 2021 - Apr 2022

ESCAPE STUDIOS
London, U.K.

2D Compositing

2018 - 2019

The Royal College of Art
London, U.K.

MFA FINE ART PAINTING